GGP Malls

Enhancing the mall shopping experience

Client

GGP Malls

Role

User research,
experience strategy, IxD

Scope

Comprehensive mobile
app redesign

Status

Prototyped and pitched
March 2016

The Brief

According to a Forbes article, as of January 2015, there are 1,200 malls in the country. Of those perhaps 15% are 30-50% vacant. Online information has suggested that smartphones have directed consumer behavior away from in-store shopping to online shopping. Consumers want information throughout the shopping process, they seek it out online even while in a store, and they expect more from retailers who want to win their business. - Google 2014

THE CHALLENGE

Reduced in-store sales attributed to online shopping have severely decreased tenant lease renewal rates in malls. General Growth Properties (a leading property management firm) saw saw an opportunity to increase tenant space renewals by targeting tenants’ customers with a digital solution. Our challenge was to improve the current GGP Mall app experience to the extent that consumers found it a valuable companion to enhance their current shopping experience.

OUR APPROACH

Given that GGP was a local client, we had an opportunity to employ some onsite research methodologies that would provide a foundation upon which we could build an enhanced shopping experience. Our solution consisted of a set of revised wireframes of the current GGP Mall app.

Align showcase

Understand

By conducting user interviews, surveys, contextual inquiries, and ethnographic studies at local malls, we found that shoppers value the product experience, saving time, and will buy an item if the right deal arises. Through usability testing, we were able to identify issues with the existing GGP Mall App.

We presented our findings to the client, going into greater depth on our research insights (including statistics gathered from user surveys).

Competitive Analysis Key Insights

Only 39% of shoppers currently use shopping apps

The most common of these apps is RetailMeNot, which controls approximately 66% of the userbase.

affinity-diagram

Competitive Analysis

User Research Client Presentation

Define and Strategize

We created personas to define our target user, documented their shopping process and pain points using journey maps and mental models, and established a set of product values in order to define a key feature set. We then conducted a best-in-class audit to gather insights that would influence our interaction design strategy.

User Journey Map

ggp-journey-map

User Mental Model

ggp-mental-model

Proposed Application Site Map

ggp-app-map

Experience strategy client presentation

Prototype and Deliver

Our findings allowed us to craft a solution that included improved search filters, inspiration boards, product and store updates, and guided navigation. A portion of our final design document included a set of wireframes for an enhanced experience that we felt would increase user engagement in brick-and-mortar shopping centers.

Final Wireframes - Key Screens

affinity-diagram
affinity-diagram
affinity-diagram
affinity-diagram
affinity-diagram
affinity-diagram
affinity-diagram
affinity-diagram
affinity-diagram
affinity-diagram
affinity-diagram
affinity-diagram

Final client presentation

Want to talk retail consumer trends?

Email me at venkat.k.murali@gmail.com

Coded by Venkat Murali